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	<title>
	Comments on: Loco&#8217;s &#8211; Cars per Sq. Ft Layout	</title>
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	<description>Model railroads and model trains</description>
	<lastBuildDate>Sat, 17 Nov 2012 04:58:23 +0000</lastBuildDate>
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		<title>
		By: Bob Brant		</title>
		<link>https://blog.model-train-help.com/2012/03/locos-cars-per-sq-ft-layout.html#comment-1300</link>

		<dc:creator><![CDATA[Bob Brant]]></dc:creator>
		<pubDate>Wed, 21 Mar 2012 17:42:22 +0000</pubDate>
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					<description><![CDATA[Also remember. Yards are not for storage, but the movement of freight. Cars in a yard make no revenue. If you need car storage, then build a hidden staging yard for excess cars. Can you have to many cars, and power. Yes, but also no. Depends on your industries on line. There is a device out there call a Train-avator or something like that. It goes up and down along a wall to store cars or complete trains. Good luck and have fun.]]></description>
			<content:encoded><![CDATA[<p>Also remember. Yards are not for storage, but the movement of freight. Cars in a yard make no revenue. If you need car storage, then build a hidden staging yard for excess cars. Can you have to many cars, and power. Yes, but also no. Depends on your industries on line. There is a device out there call a Train-avator or something like that. It goes up and down along a wall to store cars or complete trains. Good luck and have fun.</p>
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		<title>
		By: Anonymous		</title>
		<link>https://blog.model-train-help.com/2012/03/locos-cars-per-sq-ft-layout.html#comment-1290</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 15 Mar 2012 14:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://68.171.208.138/~blogmode/2012/03/locos-cars-per-sq-ft-layout.html#comment-1290</guid>

					<description><![CDATA[I know this isn&#039;t the answer you&#039;re looking for, but I firmly believe...&quot;My trains/layout...I&#039;ll do it they way I want to!&quot;&lt;br /&gt;&lt;br /&gt;In other words, whatever works for you, and whatever looks good to YOUR eyes.  Balance? Sure.  Realistic? For the most part.  But have FUN!  For example, I have a beautiful, tranquil lakeside setting with people swimming, barbequeing, and tanning on the floating dock - but blending in a large clump of trees is a...dinosaur!  Hard to see, but it&#039;s there.  I have a building on fire, people getting rescued, etc., and on the roof is a large &quot;Jesus Saves&quot; sign.  If you like alot of engines - use them.  If you like to see long sets of cars, do that.  Don&#039;t get too caught up in the technical aspects.]]></description>
			<content:encoded><![CDATA[<p>I know this isn&#8217;t the answer you&#8217;re looking for, but I firmly believe&#8230;&#8221;My trains/layout&#8230;I&#8217;ll do it they way I want to!&#8221;</p>
<p>In other words, whatever works for you, and whatever looks good to YOUR eyes.  Balance? Sure.  Realistic? For the most part.  But have FUN!  For example, I have a beautiful, tranquil lakeside setting with people swimming, barbequeing, and tanning on the floating dock &#8211; but blending in a large clump of trees is a&#8230;dinosaur!  Hard to see, but it&#8217;s there.  I have a building on fire, people getting rescued, etc., and on the roof is a large &#8220;Jesus Saves&#8221; sign.  If you like alot of engines &#8211; use them.  If you like to see long sets of cars, do that.  Don&#8217;t get too caught up in the technical aspects.</p>
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