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	<title>
	Comments on: HO Scenery Plans and Structures	</title>
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	<description>Model railroads and model trains</description>
	<lastBuildDate>Fri, 16 Nov 2012 22:49:30 +0000</lastBuildDate>
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		<title>
		By: Gene Dickey		</title>
		<link>https://blog.model-train-help.com/2012/06/ho-scenery-plans-and-structures.html#comment-1370</link>

		<dc:creator><![CDATA[Gene Dickey]]></dc:creator>
		<pubDate>Thu, 28 Jun 2012 13:58:08 +0000</pubDate>
		<guid isPermaLink="false">http://68.171.208.138/~blogmode/2012/06/ho-scenery-plans-and-structures.html#comment-1370</guid>

					<description><![CDATA[My layout is U-shaped, using the space is an unused bedroom with the closet doors taken off.  I have an &quot;outer circle&quot; of buildings, and an &quot;inner circle&quot;.  From right to left:  Coal mining, old electric co, blast furnance, rolling mill, light industrial, tire shop/maintenance buildings, blending into gas station, motel, inn, lumber yard, movie theater, old town blending to newer town, restaurant, bus station, farm, depot, heavy equipment, then blending to lake, park/gazebo, playing field, small carnival, drive-in movie theater (using a dvd player).]]></description>
			<content:encoded><![CDATA[<p>My layout is U-shaped, using the space is an unused bedroom with the closet doors taken off.  I have an &#8220;outer circle&#8221; of buildings, and an &#8220;inner circle&#8221;.  From right to left:  Coal mining, old electric co, blast furnance, rolling mill, light industrial, tire shop/maintenance buildings, blending into gas station, motel, inn, lumber yard, movie theater, old town blending to newer town, restaurant, bus station, farm, depot, heavy equipment, then blending to lake, park/gazebo, playing field, small carnival, drive-in movie theater (using a dvd player).</p>
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		<title>
		By: vectis-john		</title>
		<link>https://blog.model-train-help.com/2012/06/ho-scenery-plans-and-structures.html#comment-1342</link>

		<dc:creator><![CDATA[vectis-john]]></dc:creator>
		<pubDate>Sun, 17 Jun 2012 13:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://68.171.208.138/~blogmode/2012/06/ho-scenery-plans-and-structures.html#comment-1342</guid>

					<description><![CDATA[Hi,You must ahve a pub(public house)or two .One good reason is the car park it can be as big as you like.Wiyh so many great models about its nice to have somewhere that would have driverless cars.J]]></description>
			<content:encoded><![CDATA[<p>Hi,You must ahve a pub(public house)or two .One good reason is the car park it can be as big as you like.Wiyh so many great models about its nice to have somewhere that would have driverless cars.J</p>
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		<title>
		By: Anonymous		</title>
		<link>https://blog.model-train-help.com/2012/06/ho-scenery-plans-and-structures.html#comment-1340</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 14 Jun 2012 04:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://68.171.208.138/~blogmode/2012/06/ho-scenery-plans-and-structures.html#comment-1340</guid>

					<description><![CDATA[Mine, also, is a rural lay-out although I do have a small &quot;main&quot; street but I would, at least, have a &quot;corner&quot; store or market or general store depending upon the era you are modeling and a tractor supply and a feed store???]]></description>
			<content:encoded><![CDATA[<p>Mine, also, is a rural lay-out although I do have a small &#8220;main&#8221; street but I would, at least, have a &#8220;corner&#8221; store or market or general store depending upon the era you are modeling and a tractor supply and a feed store???</p>
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